Tag Archives: Digital Humanities

Best Practices for Approaching Indigenous Studies through the Digital Humanities

The following summary of best practices was compiled out of the Symposium for Indigenous New Media as a primer for digital humanists that want to engage with Indigenous peoples and data. It is by no means comprehensive. We hope that it can be used as springboard for deeper engagement with the literature and the community […]

Why We Need to Talk About Indigenous Literature and the Digital Humanities

Will cyberspace enable old knowledge to be experienced and expanded or will cyberspace create the the present anew each day, so that there never again is tradition or a past? –Loretta Todd Over the holiday break, while the in-laws were transporting my family and I to an outdoor light show, I found myself caught up in […]

Why We Need to Talk About Indigenous Literature and the Digital Humanities

Will cyberspace enable old knowledge to be experienced and expanded or will cyberspace create the the present anew each day, so that there never again is tradition or a past? –Loretta Todd Over the holiday break, while the in-laws were transporting my family and I to an outdoor light show, I found myself caught up in […]

“Poor Impulse Control”: Remediation as a Decolonial Reading Practice

In my Indigenous new media and digital storytelling class, my students and I use remediation as a means to interrogate text and to consider what sovereignty might mean in terms of art. Remediation—refashioning one media in another—provides the opportunity to question modernist binaries between old and new, tradition and innovation, and to make art in […]

“Poor Impulse Control”: Remediation as a Decolonial Reading Practice

In my Indigenous new media and digital storytelling class, my students and I use remediation as a means to interrogate text and to consider what sovereignty might mean in terms of art. Remediation—refashioning one media in another—provides the opportunity to question modernist binaries between old and new, tradition and innovation, and to make art in […]

How Should I Play These?: Media and Remediation in Never Alone

“Games 10,000 years in the Making.” -Slogan for Upper One Video Games, the first Indigenous Owned Video Game Company in the United States and creators of, Never Alone. When it comes to Indigenous-made video games what is the “new” of New Media. The 2014 video game Never Alone has been lauded as cutting-edge gaming (Peckham) and […]

How Should I Play These?: Media and Remediation in Never Alone

“Games 10,000 years in the Making.” -Slogan for Upper One Video Games, the first Indigenous Owned Video Game Company in the United States and creators of, Never Alone. When it comes to Indigenous-made video games what is the “new” of New Media. The 2014 video game Never Alone has been lauded as cutting-edge gaming (Peckham) and […]

Back to the Future: Sovereignty and Remediation in Skawennati’s Timetraveller™

Timetraveller™ is a love story. It’s a piece of science fiction. It’s a history of colonialism and Indigenous resistance. But of all these things Timetraveller™ is a story about media and remediation. This is not to say that the work is more of an aesthetic than political piece. It is to say, however, that the […]

Back to the Future: Sovereignty and Remediation in Skawennati’s Timetraveller™

Timetraveller™ is a love story. It’s a piece of science fiction. It’s a history of colonialism and Indigenous resistance. But of all these things Timetraveller™ is a story about media and remediation. This is not to say that the work is more of an aesthetic than political piece. It is to say, however, that the […]

To Blog, or Not to Blog?: Social Media as Academic Practice

  Originally published as a feature article for the Simon Fraser University English blog  I’m a writer by profession and it’s totally clear to me that since I started blogging, the amount I write has increased exponentially, my daily interactions with the views of others have never been so frequent, the diversity of voices I […]